FutureForge

Duration: 01/10/2024 – 30/09/2027 Aim of the project Over the last decade, significant changes have been observed in youth behaviors and expectations—a process that is both ongoing and transformative. Generations Z and Alpha, shaped by digital technology, seek interactive and engaging teaching methods. The aim of this project is to develop and implement gamified educational […]

You(th) Play

Duration: 01/09/22 – 29/02/24   Aim of the project: Through the use of the gamification method, the goal is to educate young people on the importance of being eco-friendly using a game called VIRTUAL PLANET. The aim of the project is to help entities such as NGOs or schools introduce ecological learning into their curriculum, […]

vETS LAB

Coach

Duration: 24 Months from 1/05/2022 to 30/04/2024 About the project: This project seeks to support educators, PE teachers and sport coaches for extending and developing their competences for applying the “Education through Sport” Methodology in digital environment, as well to promote open education related to sport virtually and innovative educational approaches and practices in a […]