You(th) Play
Duration: 01/09/22 – 29/02/24 Aim of the project: Through the use of the gamification method, the goal is to educate young people on the importance of being eco-friendly using a game called VIRTUAL PLANET. The aim of the project is to help entities such as NGOs or schools introduce ecological learning into their curriculum, […]
vETS LAB
Duration: 24 Months from 1/05/2022 to 30/04/2024 About the project: This project seeks to support educators, PE teachers and sport coaches for extending and developing their competences for applying the “Education through Sport” Methodology in digital environment, as well to promote open education related to sport virtually and innovative educational approaches and practices in a […]
Development of the Digital Sovereignty Competences of VET teachers and trainers (DiscVET)
Project number: 2020 – 1 – DE02 – KA226 – VET – 008261 Aims of the project: The DiscVET project aims to support VET teachers/trainers in Europe in becoming sovereign of their digital data and in enhancing their digital security skills through a new innovative form of training content along with an online simulation platform. […]