Duration: 01/09/22 – 29/02/24
Aim of the project:
Through the use of the gamification method, the goal is to educate young people on the importance of being eco-friendly using a game called VIRTUAL PLANET. The aim of the project is to help entities such as NGOs or schools introduce ecological learning into their curriculum, and to make the knowledge more accessible to youth. The game will be available to children as young as 10 years old, which – in a long-term future perspective – will result in a greener, more sustainable future.
Activities:
Partners: